// Copyright (c) quickfixengine.org All rights reserved. // // This file may be distributed under the terms of the quickfixengine.org // license as defined by quickfixengine.org and appearing in the file // LICENSE included in the packaging of this file. // // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING // THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A // PARTICULAR PURPOSE. // // See http://www.quickfixengine.org/LICENSE for licensing information. // // Contact ask@quickfixengine.org if any conditions of this licensing // are not clear to you. package quickfix import "quantex.com/qfixdpl/quickfix/internal" type logoutState struct{ connectedNotLoggedOn } func (state logoutState) String() string { return "Logout State" } func (state logoutState) FixMsgIn(session *session, msg *Message) (nextState sessionState) { nextState = inSession{}.FixMsgIn(session, msg) if nextState, ok := nextState.(latentState); ok { return nextState } return state } func (state logoutState) Timeout(session *session, event internal.Event) (nextState sessionState) { switch event { case internal.LogoutTimeout: session.log.OnEvent("Timed out waiting for logout response") return latentState{} } return state } func (state logoutState) Stop(_ *session) (nextstate sessionState) { return state }