// Copyright (c) quickfixengine.org All rights reserved. // // This file may be distributed under the terms of the quickfixengine.org // license as defined by quickfixengine.org and appearing in the file // LICENSE included in the packaging of this file. // // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING // THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A // PARTICULAR PURPOSE. // // See http://www.quickfixengine.org/LICENSE for licensing information. // // Contact ask@quickfixengine.org if any conditions of this licensing // are not clear to you. package quickfix import ( "bytes" "quantex.com/qfixdpl/quickfix/internal" ) type logonState struct{ connectedNotLoggedOn } func (s logonState) String() string { return "Logon State" } func (s logonState) FixMsgIn(session *session, msg *Message) (nextState sessionState) { msgType, err := msg.Header.GetBytes(tagMsgType) if err != nil { return handleStateError(session, err) } if !bytes.Equal(msgType, msgTypeLogon) { session.log.OnEventf("Invalid Session State: Received Msg %s while waiting for Logon", msg) return latentState{} } if err := session.handleLogon(msg); err != nil { switch err := err.(type) { case RejectLogon: return shutdownWithReason(session, msg, true, err.Error()) case targetTooLow: return shutdownWithReason(session, msg, false, err.Error()) case targetTooHigh: var tooHighErr error if nextState, tooHighErr = session.doTargetTooHigh(err); tooHighErr != nil { return shutdownWithReason(session, msg, false, tooHighErr.Error()) } return default: return handleStateError(session, err) } } return inSession{} } func (s logonState) Timeout(session *session, e internal.Event) (nextState sessionState) { switch e { case internal.LogonTimeout: session.log.OnEvent("Timed out waiting for logon response") return latentState{} } return s } func (s logonState) Stop(_ *session) (nextState sessionState) { return latentState{} } func shutdownWithReason(session *session, msg *Message, incrNextTargetMsgSeqNum bool, reason string) (nextState sessionState) { session.log.OnEvent(reason) logout := session.buildLogout(reason) if err := session.dropAndSendInReplyTo(logout, msg); err != nil { session.logError(err) } if incrNextTargetMsgSeqNum { if err := session.store.IncrNextTargetMsgSeqNum(); err != nil { session.logError(err) } } return latentState{} }